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Bangali Adda [vc]  🇧🇩

Bangali Adda [vc] 🇧🇩

A Roblox experience owned by AddaBazz.

Social & hangoutENsocial hangoutbengali culturemini-games

Description (written by the developer; not a statement by this register)

Welcome to Bangali Adda — a place where conversations flow as easily as a cup of cha and every corner feels familiar. Sit down with friends, talk for hours, and enjoy the calm, everyday rhythm of Bengali life. From quiet evenings to lively group chats, this is your space to relax, connect, and just be yourself. Walk through a world inspired by real adda culture — simple, warm, and full of life. Play a few mini-games, explore around, or just stay in one spot and enjoy the moment. No rush, no pressure — just good company and good vibes. Stay respectful, keep it friendly, and enjoy the adda.

Last updated by the developer 11 Aug 2026, 13:18 UTC.

0
playing (measured 11 Aug 2026, 23:08 UTC)
31,622
lifetime visits
68%
liked (110 👍 / 51 👎)
263
favourites (8.3 per 1k visits)
15 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 23:082first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Katana Rod
300 R$
Flying Broom
300 R$
Zombie Rod
200 R$
Forsaken Rod
200 R$
Loving Rod
200 R$
Flery Rod
200 R$
Crystalized Sword
200 R$
BoomBox
150 R$
Custom Nametag
120 R$
Custom Symbol
80 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome To Bangali Adda! · welcome1,475 · 100.0% win
LIMITED QURBANI EID BADGE 2026 🌙🐄 · other160 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

676867.516 August 2026 — 67 % liked26 August 2026 — 68 % liked16 August 202626 August 2026
2 measurements spanning 10 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 67–68 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
26 Aug 2026, 03:5468+1
16 Aug 2026, 03:5367first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.