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[🎀 NEW] Find Horror Morphs

[🎀 NEW] Find Horror Morphs

A Roblox experience owned by Kota Bus.

HorrorENhorrormorph collectionforest exploration

Description (written by the developer; not a statement by this register)

😱 JOIN THE GROUP FOR FREE MORPH https://www.roblox.com/communities/1039048093/Kota-Bus#!/about 😱 Explore a mysterious forest inspired by 99 Nights in the Forest. 😣 Collect hidden morphs 🤯 Play solo or with friends Can you find all morphs? ⭐ Like & Favorite for updates! tags: Roblox, Find the Morphs, Find Morphs, 99 Nights in the Forest, forest horror, night forest, scary game, horror game, morph game, morphs, collect morphs, secret morphs, hidden morphs, exploration, adventure, escape, survival, dark forest, spooky, creepy, monsters, jumpscare, multiplayer, teamwork, co-op, play with friends, solo game, forest adventure, night survival, mystery, secrets, Roblox horror, Roblox morphs, find game, challenge, scary adventure, horror, horror morphs, scp

Last updated by the developer 11 Jul 2026, 17:17 UTC.

0
playing (measured 10 Aug 2026, 17:01 UTC)
76,558
lifetime visits
84%
liked (156 👍 / 29 👎)
6,650
favourites (86.9 per 1k visits)
15 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:010first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Magic Carpet
699 R$
Open All Morphs
599 R$
Premium
399 R$
Bat Mount
399 R$
Owl Mount
399 R$
Deer Head
399 R$
Deer Mount
399 R$
Skip All Gifts Morphs
299 R$
Combo Coil
299 R$
Gravity Coil
199 R$
Speed Coil
149 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome59,083 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8415 August 2026 — 84 % liked4 September 2026 — 84 % liked15 August 20264 September 2026
2 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 83–85 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
4 Sept 2026, 15:2084no change
15 Aug 2026, 13:3784first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.