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Challenging Na Laser Tower

Challenging Na Laser Tower

A Roblox experience owned by Anonymous Laser Community.

Tower defenseFILtower defensechallengelasers

Challenging Na Laser Tower is a tower-defense experience created on 2026-01-15. The game has 146 concurrent players, 7,271,143 lifetime visits, and 646,135 favorites. It holds a 68% like percentage. The description reads "challenge ba kamo ito nayun".

Description (written by the developer; not a statement by this register)

challenge ba kamo ito nayun

Last updated by the developer 3 Aug 2026, 08:40 UTC.

62
playing (measured 21 Aug 2026, 20:54 UTC)
7,366,340
lifetime visits
68%
liked (1,444 👍 / 680 👎)
646,135
favourites (87.7 per 1k visits)
15 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

62151106.510 August 2026 — 151 players21 August 2026 — 62 players10 August 202621 August 2026
2 measurements spanning 11 days, net -89. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 49–164 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 20:5462-89
10 Aug 2026, 13:52151first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Steampunk Glove
50 R$
Ban Hammer
50 R$
Magic Carpet
30 R$
Flying Cloud
30 R$
Dual Fusion Coil
30 R$
Rainbow Trail
20 R$
Fusion Coil
10 R$
Rage Table
10 R$
Red Trail
10 R$
Blue Trail
10 R$
Laser Gun
10 R$
Green Trail
5 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

WELCOME · welcome4,087,630
WINNER · other482,701

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

6813 August 2026 — 68 % liked21 August 2026 — 68 % liked13 August 202621 August 2026
2 measurements spanning 8 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 67–69 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
21 Aug 2026, 20:5468no change
13 Aug 2026, 22:4768first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.