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Survive Storms For Brainrots!

Survive Storms For Brainrots!

A Roblox experience owned by Rain with Brainrots.

SurvivalENsurvivalbase-buildingoffline-earnings

Survive Storms For Brainrots! is a survival experience created on 2026-01-15. It has recorded 752,500 lifetime visits and 964 favorites. The game holds a 91% like percentage. Currently, zero users are playing. The description indicates gameplay involves collecting items and sheltering from storms.

Description (written by the developer; not a statement by this register)

Welcome to Survive Storms For Brainrots! 🌩️ Run and collect Brainrots! 🧠 Storms deal damage, TAKE SHELTER to survive! ⚠️ Survive storms: thunder, acid rain, snow, and more! 🌧️ Get back to your base with them! ⚡ Upgrade your base to place more Brainrots! 🏗️ Your Brainrots earn cash OFFLINE! 💤 Like the game and join group for FREE INFERNAL brainrot 🔥

Last updated by the developer 14 May 2026, 03:09 UTC.

0
playing (measured 10 Aug 2026, 15:19 UTC)
752,500
lifetime visits
91%
liked (1,161 👍 / 119 👎)
967
favourites (1.3 per 1k visits)
15 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:190first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
149 R$
Sledge Hammer!
89 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

9114 August 2026 — 91 % liked24 August 2026 — 91 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 90–92 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 17:5191no change
14 Aug 2026, 17:4891first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.