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FAHHH!!

FAHHH!!

A Roblox experience owned by FAAAH.

Fighting & PvPENragdoll physicscombatsocial fighting

FAHHH!! is a fighting-pvp Roblox experience created on 2026-01-16. The game currently has 5 players online. It has accumulated 3,816,995 lifetime visits, 11,200 favorites, and a 67% like percentage. The experience features combat mechanics including weapons, ragdoll physics, and knockback elements for player-versus-player interaction.

Description (written by the developer; not a statement by this register)

🔥Use code 3MVISITS!, and PERKS!🔥 ⚠️WARNING: Rage inducing, Loud sound effects, and very epic... FAHHH!!!⚠️ 💥Knock and ragdoll your friends off the map to score some cash ⚔️Unlock new weapons and effects 😎Better with friends! i got this.... Tags: Fighting, People, Weapons, Combat, Battle, Ragdoll, Ragdolls, Funny, Fight

Last updated by the developer 23 Jul 2026, 22:37 UTC.

5
playing (measured 10 Aug 2026, 17:19 UTC)
3,816,995
lifetime visits
67%
liked (7,584 👍 / 3,769 👎)
11,228
favourites (2.9 per 1k visits)
16 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:194first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2x Cash
199 R$
VIP
149 R$
Extra Crits
67 R$
Extra Power
67 R$
Emote Pack
49 R$
Starter Bundle
15 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

FAAAH!! · other1,577,145 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

6714 August 2026 — 67 % liked24 August 2026 — 67 % liked3 September 2026 — 67 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 66–68 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 03:4767no change
24 Aug 2026, 03:4667no change
14 Aug 2026, 03:4667first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.