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MIRA AND JINU VS RUMI PRISON RUN! (Obby)

MIRA AND JINU VS RUMI PRISON RUN! (Obby)

A Roblox experience owned by salutations studios.

ObbyENprison escapecharacter showdownparkour

MIRA AND JINU VS RUMI PRISON RUN! (Obby) is an obby experience created on 2026-01-16. It records 871,773 lifetime visits and 182,286 favorites. Currently, seven players are active. The game holds a 62% like percentage. It features 25 obstacle stages within a prison escape theme.

Description (written by the developer; not a statement by this register)

MIRA AND JINU VS RUMI PRISON RUN! (Obby) 👍 Like and ⭐ Favorite to support the game. Complete 25 obstacle stages and escape the prison in this exciting showdown. Jump across platforms and complete simple parkour challenges with smooth, easy-to-learn controls as you choose to play as Mira & Jinu or face off against Rumi! Play solo or with friends. Improve your best time and view your results on the leaderboard. Colorful obstacle gameplay designed to be family-friendly and fun for all ages. Tags: Obby, Parkour, Platformer, Stages, Fun, Family Friendly, Prison, Mira, Jinu, Rumi, Escape, Run

Last updated by the developer 9 Mar 2026, 03:01 UTC.

7
playing (measured 10 Aug 2026, 14:32 UTC)
871,773
lifetime visits
63%
liked (343 👍 / 205 👎)
183,801
favourites (210.8 per 1k visits)
16 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:321first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

You played! · welcome547,616 · 100.0% win
Completed MIRA AND JINU VS RUMI PRISON RUN! · progression8,535 · 2.9% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

6314 August 2026 — 63 % liked24 August 2026 — 63 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 62–64 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 16:4563no change
14 Aug 2026, 16:3863first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.