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[FPS] Soldiers VS Zombies GunPixel

[FPS] Soldiers VS Zombies GunPixel

A Roblox experience owned by 31 Game.

ShooterENzombie survivalpixel artweapon upgrades

Description (written by the developer; not a statement by this register)

🔥 FPS Soldiers vs Zombies 🔥 🧟‍♂️ Survive the zombie invasion! 🧟‍♂️ Like = Rewards, updates Enter an intense FPS action game where soldiers must defend a military base overrun by pixel-style zombies. Fight endless waves, earn money, and buy stronger weapons to stay alive. All weapons and zombies are inspired by pixel, giving the game a unique blocky style mixed with fast-paced FPS combat. 🔫 Game Features: Fast-paced FPS gameplay 🧟 pixel-style zombies 🔫 pixel-style weapons 🪖 Military base setting 💰 Money system to buy new weapons 👑 Boss fight: Warden 🎮 Play solo or with friends If you like FPS games, zombies, and pixel-inspired combat, this game is for you. 👉 Can you survive the invasion? 🏷️ Soldiers VS zombies Pixel Gun Pixel Zombies Police vs Zombies Gunpixel , 67 , sixseven , Swat

Last updated by the developer 1 Jul 2026, 22:50 UTC.

0
playing (measured 11 Aug 2026, 14:23 UTC)
391,393
lifetime visits
59%
liked (57 👍 / 40 👎)
1,025
favourites (2.6 per 1k visits)
16 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 14:230first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Scar Void
199 R$
Special Forces
75 R$
Jetpack
67 R$
Ray Gun
9 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

585958.514 August 2026 — 58 % liked24 August 2026 — 59 % liked14 August 202624 August 2026
2 measurements spanning 10 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 58–59 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 23:1659+1
14 Aug 2026, 23:0358first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.