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[UPD] Crush Lucky Blocks For Brainrots

[UPD] Crush Lucky Blocks For Brainrots

A Roblox experience owned by Ducky Rubber Studios.

TycoonENbrainrotlucky blocksoffline earnings

Description (written by the developer; not a statement by this register)

Like the game and join the group for FREE cash and a Brainrot! 👍 Codes are found on our group annoucements! ✨NEW CODE AT 270 LIKES!✨ Welcome to Crush Lucky Blocks For Brainrots! Move fast and destroy Lucky Blocks across the map! 🪨 Don't get stuck in quicksand and mud! 😈 Build your dojo with powerful brainrots and earn cash! 💵 Rebirth to unlock a bigger dojo and carry more brainrots! 🛖 Your Brainrots earn cash OFFLINE! 💤

Last updated by the developer 3 Aug 2026, 15:20 UTC.

0
playing (measured 10 Aug 2026, 17:20 UTC)
409,578
lifetime visits
89%
liked (675 👍 / 86 👎)
402
favourites (1.0 per 1k visits)
16 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:200first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Crush a lucky block? · other208,053 · 100.0% win
Roadblock Tutorial · welcome138,229 · 100.0% win
Ultimate Ascension · progression29,361 · 28.6% win
Secrets are not supposed to be told! · secret4,045 · 0.00% win
Holy Moly! · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8914 August 2026 — 89 % liked24 October 2026 — 89 % liked14 August 202624 October 2026
2 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 88–90 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Oct 2026, 02:3289no change
14 Aug 2026, 22:3889first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.