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Don't Blow Up! πŸ’£

Don't Blow Up! πŸ’£

A Roblox experience owned by Noctis Studio.

MinigamesENwire cuttingsurvivalmultiplayer

Description (written by the developer; not a statement by this register)

One wrong wire and it's over... βœ‚οΈ Take turns cutting β€” pick wisely πŸ’€ Last one alive wins πŸ† Compete every 10 minutes for rewards ⭐ Like & Favourite to help the game grow! πŸ‘‘ Premium Players get a 25% cap boost! πŸ‘‰ Follow Eirlaw for good luck πŸ‘ˆ

Last updated by the developer 10 Jun 2026, 12:05 UTC.

0
playing (measured 11 Aug 2026, 13:15 UTC)
2,004
lifetime visits
83%
liked (5 πŸ‘ / 1 πŸ‘Ž)
14
favourites (7.0 per 1k visits)
16 January 2026
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 13:150first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

Double Streak!
100 R$
Double Wins!
100 R$
Double Caps!
100 R$
Instant Spin!
75 R$
Starter Pack!
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! Β· welcome1,552 Β· 0.00% win
Dedicated! Β· welcome237 Β· 0.00% win
First Spin! Β· other22 Β· 0.00% win
First Place! Β· other16 Β· 0.00% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.