Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
🎯 Deadeye[UPD]

🎯 Deadeye[UPD]

A Roblox experience owned by Headshot 100%.

ShooterENsniperfpscompetitive

🎯 Deadeye[UPD] is a shooter experience created on 2026-01-16. It currently has 321 players online. The game has accumulated 33,223,418 lifetime visits and 56,761 favorites. It holds a 95% like percentage. The experience features sniper-based combat with Free for All and Team Deathmatch modes. It is playable across multiple devices and remains in its beta phase.

Description (written by the developer; not a statement by this register)

🎯 Quick-shooting to eliminate your enemies. 🔫 Everyone uses a sniper rifle, paired with different abilities. There are Free for All and Team Deathmatch modes, with more in development. The game is still in Beta. Join the social channels to provide feedback and suggestions. 💻🎮📱 Playable on all devices, with in-game control tips for easy learning. 🔪 No appeals are accepted for bans due to cheating reports. Inspired by Flick.

Last updated by the developer 1 Jun 2026, 13:04 UTC.

85
playing (measured 3 Sept 2026, 19:50 UTC)
33,690,011
lifetime visits
95%
liked (67,889 👍 / 3,523 👎)
57,832
favourites (1.7 per 1k visits)
16 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

85352218.510 August 20263 September 2026
310 measurements spanning 24 days, net -258. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 45–392 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 310
Measured (UTC)PlayersChange
3 Sept 2026, 19:5085-15
3 Sept 2026, 18:50100-26
3 Sept 2026, 17:50126-2
3 Sept 2026, 16:50128-18
3 Sept 2026, 15:50146-32
3 Sept 2026, 14:50178-56
3 Sept 2026, 13:50234+15
3 Sept 2026, 12:50219-4
3 Sept 2026, 11:50223+63
3 Sept 2026, 07:50160+22
3 Sept 2026, 06:50138+18
3 Sept 2026, 05:50120+6
3 Sept 2026, 04:50114-2
3 Sept 2026, 03:50116-13
3 Sept 2026, 02:50129-24
3 Sept 2026, 01:50153+26
3 Sept 2026, 00:50127-14
2 Sept 2026, 23:50141+34
2 Sept 2026, 22:50107-4
2 Sept 2026, 21:50111first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Phantom
1,499 R$
Minibody
999 R$
VIP
399 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9521 August 20263 September 2026
309 measurements spanning 13 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 94–96 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 309
Measured (UTC)% likedChange
3 Sept 2026, 19:5095no change
3 Sept 2026, 18:5095no change
3 Sept 2026, 17:5095no change
3 Sept 2026, 16:5095no change
3 Sept 2026, 15:5095no change
3 Sept 2026, 14:5095no change
3 Sept 2026, 13:5095no change
3 Sept 2026, 12:5095no change
3 Sept 2026, 11:5095no change
3 Sept 2026, 07:5095no change
3 Sept 2026, 06:5095no change
3 Sept 2026, 05:5095no change
3 Sept 2026, 04:5095no change
3 Sept 2026, 03:5095no change
3 Sept 2026, 02:5095no change
3 Sept 2026, 01:5095no change
3 Sept 2026, 00:5095no change
2 Sept 2026, 23:5095no change
2 Sept 2026, 22:5095no change
2 Sept 2026, 21:5095first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.