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[💧Update 1!💧] Element Incremental 2

[💧Update 1!💧] Element Incremental 2

A Roblox experience owned by Matter's studio.

SimulatorENincrementalelement collectionprogression

Description (written by the developer; not a statement by this register)

✨ Welcome to Element Incremental 2! ✨ Embark on a brand new incremental adventure where you collect powerful elements, unlock ranks, reset your progress to grow stronger, and discover unique features along the way! UPDATE 1 — THE ABYSSAL CAVE What's New? - Added a new biome: Abyssal Cave - Added 3 new Elements - Added 1 new Reset Layer - Added 1 new Rune - Added 4 new Ranks - Added 2 new features: Relics (Beta) and Secrets - Added Potions Full update log in our official server! More changes and fixes coming soon! Thanks for playing! ♥️ Credits ♥️ 👨‍💻 Scripting, Ideas & Balancing — CubicGhos_t 🎨 UI Designer & Additional Scripting — xyzed00 🔨 Builder — Maridressrosa 🖼️ Game Icon — Astraeval

Last updated by the developer 10 Aug 2026, 17:09 UTC.

9
playing (measured 10 Aug 2026, 19:23 UTC)
12,334
lifetime visits
69%
liked (231 👍 / 102 👎)
403
favourites (32.7 per 1k visits)
16 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 19:2325first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Gamepass Bundle
2,999 R$
Quantum Elite
999 R$
x2 Relic Luck
499 R$
Primordial
499 R$
x2 Rune Bulk
399 R$
x2 Elements
399 R$
x2 Reset Layer
349 R$
x2 Rune Luck
299 R$
x1.5 Rune Speed
249 R$
x2 Walkspeed
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

69777316 August 2026 — 77 % liked26 August 2026 — 74 % liked5 September 2026 — 69 % liked15 September 2026 — 69 % liked25 September 2026 — 70 % liked5 October 2026 — 69 % liked15 October 2026 — 69 % liked25 October 2026 — 69 % liked16 August 202625 October 2026
8 measurements spanning 70 days, net -8. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 68–78 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Oct 2026, 21:3769no change
15 Oct 2026, 21:3269no change
5 Oct 2026, 21:3169-1
25 Sept 2026, 21:3070+1
15 Sept 2026, 20:5369no change
5 Sept 2026, 20:5269-5
26 Aug 2026, 20:5174-3
16 Aug 2026, 20:5077first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.