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[🕊️] Escape Tsunami For Pigeons

[🕊️] Escape Tsunami For Pigeons

A Roblox experience owned by Lemons are a great product to eat.

SurvivalENsurvivalpigeonsobstacle avoidance

[🕊️] Escape Tsunami For Pigeons is a survival experience created on 2026-01-16. It has recorded 675,078 lifetime visits and currently has 161 players online. The game holds 1,902 favorites and maintains a 67% like percentage. Players engage in saving pigeons to earn currency and upgrade abilities within the survival genre.

Description (written by the developer; not a statement by this register)

🌊 ESCAPE TSUNAMI FOR PIGEONS 🕊️ How To Play: Pick up pigeons and carry them to your plot Stay under the water and keep moving Move fast and stay alert Save pigeons to earn money Upgrade your speed Rebirth to unlock upgrades and multipliers Can you save all the pigeons in time?

Last updated by the developer 13 Jun 2026, 19:44 UTC.

8
playing (measured 21 Aug 2026, 20:54 UTC)
690,415
lifetime visits
68%
liked (436 👍 / 208 👎)
2,004
favourites (2.9 per 1k visits)
16 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

816184.520 Aug 2026, 11:16 — 161 players21 Aug 2026, 20:54 — 8 players20 Aug 2026, 11:1621 Aug 2026, 20:54
2 measurements spanning 1 day, net -153. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 20:548-153
20 Aug 2026, 11:16161first reading

Concurrent players at each of our measurements (insert-on-change).

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Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

676867.520 August 2026 — 67 % liked21 August 2026 — 67 % liked30 August 2026 — 67 % liked9 September 2026 — 68 % liked19 September 2026 — 68 % liked29 September 2026 — 68 % liked9 October 2026 — 68 % liked19 October 2026 — 68 % liked20 August 202619 October 2026
8 measurements spanning 60 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 67–68 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
19 Oct 2026, 11:1868no change
9 Oct 2026, 11:1868no change
29 Sept 2026, 11:1768no change
19 Sept 2026, 11:1768no change
9 Sept 2026, 11:1768+1
30 Aug 2026, 11:1667no change
21 Aug 2026, 20:5467no change
20 Aug 2026, 11:1667first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.