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[🕊️] Escape Tsunami For Pigeons

[🕊️] Escape Tsunami For Pigeons

A Roblox experience owned by Azlep Games.

SurvivalENsurvivalpigeonsobstacle avoidance

[🕊️] Escape Tsunami For Pigeons is a survival experience created on 2026-01-16. It has recorded 675,078 lifetime visits and currently has 161 players online. The game holds 1,902 favorites and maintains a 67% like percentage. Players engage in saving pigeons to earn currency and upgrade abilities within the survival genre.

Description (written by the developer; not a statement by this register)

🌊 ESCAPE TSUNAMI FOR PIGEONS 🕊️ How To Play: Pick up pigeons and carry them to your plot Stay under the water and keep moving Move fast and stay alert Save pigeons to earn money Upgrade your speed Rebirth to unlock upgrades and multipliers Can you save all the pigeons in time?

Last updated by the developer 13 Jun 2026, 19:44 UTC.

8
playing (measured 21 Aug 2026, 20:54 UTC)
690,415
lifetime visits
67%
liked (409 👍 / 200 👎)
1,902
favourites (2.8 per 1k visits)
16 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

816184.520 Aug 2026, 11:16 — 161 players21 Aug 2026, 20:54 — 8 players20 Aug 2026, 11:1621 Aug 2026, 20:54
2 measurements spanning 1 day, net -153. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 20:548-153
20 Aug 2026, 11:16161first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Pro Pack
39 R$
V.I.P
29 R$
Starter Pack
19 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

6720 Aug 2026, 11:16 — 67 % liked21 Aug 2026, 20:54 — 67 % liked20 Aug 2026, 11:1621 Aug 2026, 20:54
2 measurements spanning 1 day. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 66–68 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
21 Aug 2026, 20:5467no change
20 Aug 2026, 11:1667first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.