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Death Hill πŸ’€

Death Hill πŸ’€

A Roblox experience owned by 0felx.

ObbyENphysics-based obstacleasymmetric multiplayerprop destruction

Description (written by the developer; not a statement by this register)

⚠️ Can you climb the hill without dying? How to Play: πŸ’€ As a Player, climb the hill without dying to win! 😈 As a Destroyer, drop props to prevent the players from winning! πŸ’Έ Earn money to purchase Props & Abilities! πŸ’‘ Inspired by Avalanche!

Last updated by the developer 20 Jan 2026, 17:23 UTC.

0
playing (measured 4 Sept 2026, 11:03 UTC)
881
lifetime visits
50%
liked (3 πŸ‘ / 3 πŸ‘Ž)
3
favourites (3.4 per 1k visits)
17 January 2026
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
4 Sept 2026, 11:030first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

Super BIG Cactus
999 R$
Faster Cooldown
299 R$
VIP
199 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Played! Β· welcome773 Β· 0.00% win
Get a Kill Β· progression168 Β· 0.00% win
Touch the Button! Β· welcome163 Β· 0.00% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.