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Animal company (🌲Custom maps🌲)

Animal company (🌲Custom maps🌲)

A Roblox experience owned by Our Brainrot GAMES.

HorrorENhorrortycooncustom maps

Description (written by the developer; not a statement by this register)

🔥Become monkey🦍 💵Make money! by going to mines mutating your ores and exploring new maps 🗺 Escape the danger zones the monsters might get you this animal company horror game is peaceful at first but discover and find out what is in the dark👾

Last updated by the developer 9 Aug 2026, 21:33 UTC.

0
playing (measured 19 Aug 2026, 17:32 UTC)
51,138
lifetime visits
67%
liked (118 👍 / 57 👎)
122
favourites (2.4 per 1k visits)
17 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
19 Aug 2026, 17:320first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Capybara Donation
22 R$
Glowing skeleton Donation
15 R$
Frog Donation
14 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Be a og player · welcome23,499 · 100.0% win
Goto sewers · progression2,808 · 0.00% win
Goto the sand area Sercet! · progression2,040 · 0.00% win
Goto forest · progression1,127 · 10.0% win
Goto mines · progression774 · 0.00% win
Goto chickens nest · other724 · 0.00% win
Goto megladon · other468 · 0.00% win
Goto Dark forest · progression209 · 0.00% win
Be a creator · other2 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

6719 August 2026 — 67 % liked29 August 2026 — 67 % liked19 August 202629 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 66–68 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
29 Aug 2026, 17:3367no change
19 Aug 2026, 17:3367first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.