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PM 6:06 The Modefight+++

PM 6:06 The Modefight+++

A Roblox experience owned by COOL’S ALTERNATE GROUP.

HorrorENhorrorepilepsy warningfangame

Description (written by the developer; not a statement by this register)

⚠️⚠️⚠️ THIS GAME HAS SOME EPILEPTIC MOMENTS, DO NOT PLAY IF YOU HAVE EPILEPSY ⚠️⚠️⚠️ A world filled with war and blood Darkness would consume you Can you escape alive or End up having the same fate As the souls who ended up dying in a demise? ALL CREDITS ARE INGAME This game might be connected to "PM 6:06 REMULTIVERSED" in some ways TAGS (ignore because this was added to boost the game): PM 6:06, The Multiverse, 6:06 PM, Grow a Garden, Steal a Brainrot, MARIO, FNAF, 99 Nights in The Forest, Dead Rails, Escape Tsunami For Brainrots, Find the Markers, Break a Lucky Block, RIVALS, Plants VS Brainrots, Slap Battles, PL(EA)S(E) (SPEED) DONATE (ME), Epic Minigames, Evade, Forsaken, Nullscape, Untitled Tag Game, Pet Simulator 99, Doors, Pressure, Grace, Dandy's World, Work at a Pizza Place, Banana Eats, The Forge, BARRY'S PRISON RUN, My Fishing Brainrots, Fish it!, Adopt Me, Jujutsu Kaizen, Bee Swarm Simulator, The Strongest Battle, Pilgrammed. Every modeslop fangame is personalized.

Last updated by the developer 6 Aug 2026, 11:49 UTC.

0
playing (measured 12 Aug 2026, 03:48 UTC)
25,291
lifetime visits
70%
liked (97 👍 / 42 👎)
248
favourites (9.8 per 1k visits)
17 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 03:480first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

PROLOGUE · progression3,447 · 57.1% win
CHAPTER 1-1 · progression808 · 57.1% win
ITS SHOWTIME!!! (SECRET) · secret417 · 57.1% win
THE TEAPOTTER (SECRET) · secret183 · 100.0% win
The False Reality (CHALLENGE) · other31 · 0.00% win
THE FLESH OF WRATH (UNRELEASED) · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7016 August 2026 — 70 % liked26 August 2026 — 70 % liked16 August 202626 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 69–71 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
26 Aug 2026, 06:3070no change
16 Aug 2026, 06:2170first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.