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GOBBLE

GOBBLE

A Roblox experience owned by Pseudostudio.

HorrorENasymmetric multiplayersurvival horrorchase

Description (written by the developer; not a statement by this register)

GOBBLE has broken out of containment and it's coming after YOU! ESCAPE IF YOU CAN! Play as GOBBLE or a Survivor SURVIVORS: Find and fix generators to unlock the exits but DON'T GET EATEN! GOBBLE: Find and eat the survivors before they escape! 💣 Unlock abilities to help you complete your task ✨ Collect all the skins 🏆 Climb the leaderboard and become the best! Join Pseudostudio for a free Gobble skin and coins!

Last updated by the developer 10 Aug 2026, 12:18 UTC.

20
playing (measured 10 Aug 2026, 14:05 UTC)
105,031
lifetime visits
55%
liked (113 👍 / 91 👎)
641
favourites (6.1 per 1k visits)
17 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:050first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Vip
600 R$
Extra Gobble Ability
500 R$
Extra Survivor Ability
500 R$
X3 Gobble Chance
400 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

51555315 August 2026 — 51 % liked25 August 2026 — 55 % liked15 August 202625 August 2026
2 measurements spanning 10 days, net +4. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 50–56 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 19:5055+4
15 Aug 2026, 19:5051first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.