[💸TIPS] Work at a Popeyes
A Roblox experience owned by Popeyes | Louisiana Kitchen.
RoleplayENfast food roleplayPopeyescustomer service simulation
[💸TIPS] Work at a Popeyes is a roleplay experience created on 2026-01-17. The game has recorded 523,121 lifetime visits and 29,681 favorites. It maintains a 76% like percentage. Currently, zero players are active in the experience.
Description (written by the developer; not a statement by this register)
👋 Welcome to Popeyes Louisiana Kitchen “Love that chicken!” 🍗🔥 🍗 Popeyes is one of the most iconic fast-food experiences on the platform, bringing bold Louisiana flavors, crispy fried chicken, and signature sides to players everywhere. Whether you’re serving guests behind the counter using our custom kitchen system or grabbing a meal packed with flavor, there’s always something exciting happening. © We are NOT affiliated, created, made nor endorsed by Popeye's LLC. This is strictly a fan made game for roleplay purposes. Every LLC belongs to the party. CREDITS: glitchmonnn – Building RabbittTheDev - Scripting St4tic_UI - UI easyPOS – POS & Register Systems 📃Tags: Chicken, Chick Fil A, McDonalds, KFC, Robux, Tips, Earn, Robux, Wingstop, Crumbl, Fast Food, Kohau, Raising Canes, Work, Roleplay, Food, McDonalds, Drive Thru, Fast Food. Boba, Roleplay, Restaurant, Voice Chat, VC, Fun, Music, Work, Trolling, Blox-fil-A, Chick N' Go, Wendys, Popeyes
Last updated by the developer 8 Aug 2026, 01:47 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 15:32 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 3 Sept 2026, 22:47 | 76 | no change |
| 24 Aug 2026, 20:49 | 76 | no change |
| 14 Aug 2026, 20:48 | 76 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.