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[UPD 2] Escape Tsunami for Bee!

[UPD 2] Escape Tsunami for Bee!

A Roblox experience owned by TrendCore Games.

SimulatorENBee Swarm SimulatorSurvivalIdle/Offline Earning

Description (written by the developer; not a statement by this register)

Escape Tsunami For Bee Swarm Simulator! 🌊🐝 Run fast and grab Bees! 🏃🐝 Dangerous tsunamis will come, so be quick! 🌊⏰ Go further to find better and rarer Bees! ⭐🐝 Hold a Bee in your hands and run back to your base before the tsunami hits! 🏠💨 Upgrade your Bees to earn more honey! 🍯💸 Upgrade your base to unlock more slots and place more Bees! 🏗️🐝 Your Bees earn honey OFFLINE! 💤🍯 Like the game and join the group for a FREE EPIC BEE! 👍🐝

Last updated by the developer 14 Jun 2026, 17:16 UTC.

0
playing (measured 11 Aug 2026, 13:23 UTC)
63,581
lifetime visits
80%
liked (350 👍 / 87 👎)
4,036
favourites (63.5 per 1k visits)
17 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 13:230first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

👑Magic Carpet[OP]
399 R$
X2 SPEED[COIL]
149 R$
Secret PACK[50% DISCOUNT❗]
149 R$
💎Pro Pack[CHEAP]
79 R$
👑V.I.P [OP]
49 R$
👌Starter Pack
14 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome39,258 · 0.00% win
You completed tutorial! · welcome15,996 · 0.00% win
60 minutes played · other391 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8015 August 2026 — 80 % liked4 September 2026 — 80 % liked15 August 20264 September 2026
2 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 79–81 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
4 Sept 2026, 17:0880no change
15 Aug 2026, 15:3280first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.