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⚡ Outrun the Brainrots! +1 Speed Escape

⚡ Outrun the Brainrots! +1 Speed Escape

A Roblox experience owned by Absolute Creations.

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⚡ Outrun the Brainrots! +1 Speed Escape is an obby experience created on 2026-01-17. The game has accumulated 1,257,622 lifetime visits and 1,807 favorites. Currently, zero users are playing. The title maintains a 90% like percentage based on user ratings.

Description (written by the developer; not a statement by this register)

Every step makes you faster! 👟 Build insane speed, avoid hungry Brainrots, and escape before they catch you! ⚡ HOW TO PLAY: 👟 Walk or run to gain +1 Speed every step 🏃 Train on treadmills to become even faster 🧠 Dodge the hungry Brainrots chasing you 🔥 Keep moving and build as much speed as possible 🏁 Become fast enough to escape! Can you outrun every Brainrot and become the fastest player? 👍 Like and favorite the game for future updates!

Last updated by the developer 28 Jul 2026, 06:06 UTC.

0
playing (measured 10 Aug 2026, 16:21 UTC)
1,257,622
lifetime visits
90%
liked (536 👍 / 58 👎)
1,912
favourites (1.5 per 1k visits)
17 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:212first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Admin Panel
400 R$
Rainbow Carpet
348 R$
x2 Wins
299 R$
Anime Treadmill
200 R$
Sun Dominus
199 R$
Gravity Coil
80 R$
Slap Tool
80 R$
Mushroom Scorpion
28 R$
Dog
28 R$
Poison Snake
28 R$
Arctic Parrot
18 R$
Cat
5 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Speedster · other579,810 · 100.0% win
Aura · other9,300 · 6.5% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9014 August 2026 — 90 % liked24 August 2026 — 90 % liked3 September 2026 — 90 % liked3 October 2026 — 90 % liked23 October 2026 — 90 % liked2 November 2026 — 90 % liked14 August 20262 November 2026
6 measurements spanning 80 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 89–91 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Nov 2026, 16:2490no change
23 Oct 2026, 16:2390no change
3 Oct 2026, 16:2190no change
3 Sept 2026, 15:5190no change
24 Aug 2026, 13:4590no change
14 Aug 2026, 13:3890first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.