Lucky Blocks: Error World
A Roblox experience owned by Smart Money.
Sandbox & buildingENLucky BlocksSandbox BuildingPvP
Lucky Blocks: Error World is a sandbox building experience on Roblox, created in 2026, with over 16.1 million lifetime visits. It records 235 playing now, a like rating of 63%, 14,449 favourites.
Description (written by the developer; not a statement by this register)
Mine Error Lucky Blocks, collect rare items, build your dream house, and battle other players. Your inventory and progress save across servers. Private servers are free, so you can build safely with friends. Join the group to unlock the starter kit command: ;kit starter
Last updated by the developer 14 Aug 2026, 06:04 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 25 Sept 2026, 19:50 | 235 | -67 |
| 25 Sept 2026, 18:50 | 302 | -1 |
| 25 Sept 2026, 17:50 | 303 | -21 |
| 25 Sept 2026, 16:50 | 324 | -91 |
| 25 Sept 2026, 15:50 | 415 | -87 |
| 25 Sept 2026, 14:50 | 502 | -32 |
| 25 Sept 2026, 13:50 | 534 | -27 |
| 25 Sept 2026, 12:50 | 561 | +47 |
| 25 Sept 2026, 11:50 | 514 | +70 |
| 25 Sept 2026, 10:50 | 444 | +52 |
| 25 Sept 2026, 09:50 | 392 | +63 |
| 25 Sept 2026, 08:50 | 329 | -9 |
| 25 Sept 2026, 07:50 | 338 | +17 |
| 25 Sept 2026, 06:50 | 321 | +21 |
| 25 Sept 2026, 05:50 | 300 | -19 |
| 25 Sept 2026, 04:50 | 319 | +48 |
| 25 Sept 2026, 03:50 | 271 | +26 |
| 25 Sept 2026, 02:50 | 245 | +36 |
| 25 Sept 2026, 01:50 | 209 | -38 |
| 25 Sept 2026, 00:50 | 247 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 22 Oct 2026, 18:50 | 63 | no change |
| 2 Oct 2026, 18:48 | 63 | no change |
| 25 Sept 2026, 19:50 | 63 | no change |
| 25 Sept 2026, 18:50 | 63 | no change |
| 25 Sept 2026, 17:50 | 63 | no change |
| 25 Sept 2026, 16:50 | 63 | no change |
| 25 Sept 2026, 15:50 | 63 | no change |
| 25 Sept 2026, 14:50 | 63 | no change |
| 25 Sept 2026, 13:50 | 63 | no change |
| 25 Sept 2026, 12:50 | 63 | no change |
| 25 Sept 2026, 11:50 | 63 | no change |
| 25 Sept 2026, 10:50 | 63 | no change |
| 25 Sept 2026, 09:50 | 63 | no change |
| 25 Sept 2026, 08:50 | 63 | no change |
| 25 Sept 2026, 07:50 | 63 | no change |
| 25 Sept 2026, 06:50 | 63 | no change |
| 25 Sept 2026, 05:50 | 63 | no change |
| 25 Sept 2026, 04:50 | 63 | no change |
| 25 Sept 2026, 03:50 | 63 | no change |
| 25 Sept 2026, 02:50 | 63 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.