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Brainrot Glass Bridge (500 VISITS!!!)

Brainrot Glass Bridge (500 VISITS!!!)

A Roblox experience owned by Cheese&Melon Studios!.

Description (written by the developer; not a statement by this register)

Welcome to Brainrot Glass Bridge. Do you what have it takes to reach the end? 🏆 Game Benefits: ⭐️ Speed Coil: Wait 30 minutes to unlock a super speed coil and run past everybody! ⭐️ Slap Hand: Use your slap hand on other people to ragdoll them and watch them fall! ⭐️ Game passes: Purchases game passes like rock, rainbow carpet, rainbow slap hand, and cash glove to get the best of the BEST advantages. Show your support and love for the game by giving it a thumbs up 👍 and adding it to your favorites 🌟. Your appreciation means the world to us! ⭐️ Goals = 100 visits = ✅ 250 visits = ✅ 500 visits = ✅ 1000 visits = ❎ 2000 visits = ❎ 5000 or more visits = ❎

Last updated by the developer 28 Feb 2026, 03:43 UTC.

0
playing (measured 24 Sept 2026, 22:15 UTC)
618
lifetime visits
100%
liked (3 👍 / 0 👎)
14
favourites (22.7 per 1k visits)
17 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
24 Sept 2026, 22:150first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Rainbow Carpet (SALE!!)
250 R$
ROCK OP!!! (OP AND ON SALE)
225 R$
CASH GLOVE!! (BE RICH) (SALE)
175 R$
RAINBOW GLOVE
125 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

1 Win!! · progression36 · 0.00% win
First Troll!! · other4 · 0.00% win
100 WINNNS?? · progression3 · 0.00% win
10000 Cash!! · collection2 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.