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Dress a Pet 🐾

Dress a Pet 🐾

A Roblox experience owned by Starxy Games.

RoleplayENpet simulationfashionsocial voting

Description (written by the developer; not a statement by this register)

🐶 Welcome to Dress a Pet! 🐾 How to play: 🐱 Dress up cute pets with accessories 👗 Walk the runway & vote for outfits 🍎 Feed, bathe & level up your pets 💵 Earn cash to unlock exclusive items Join the group ⭐ and like the game 👍 to claim a FREE accessory! 🛠️ New game! Please report any bugs. We appreciate your feedback!

Last updated by the developer 26 Jul 2026, 07:43 UTC.

3
playing (measured 10 Aug 2026, 20:07 UTC)
95,615
lifetime visits
67%
liked (62 👍 / 30 👎)
14,096
favourites (147.4 per 1k visits)
18 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 20:072first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
299 R$
Custom Patterns
199 R$
Extra Items
149 R$
Walk Speed
49 R$
Pet Purse
19 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome84,193 · 100.0% win
First Outfit · collection40,693 · 100.0% win
First Win · progression26,566 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

677068.515 August 2026 — 70 % liked25 August 2026 — 67 % liked4 September 2026 — 67 % liked15 August 20264 September 2026
3 measurements spanning 20 days, net -3. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 67–70 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
4 Sept 2026, 13:0667no change
25 Aug 2026, 12:0067-3
15 Aug 2026, 11:5370first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.