💵 Cash Cash Idle!
A Roblox experience owned by Number Goes Somewhere.
TycoonENidletycoonbusiness simulation
Cash Cash Idle! is a tycoon experience created on 2026-01-18. It has accumulated 2,086,696 lifetime visits and 56,141 favorites. Currently, 15 users are playing. The game holds a 94% like percentage. These metrics define its current standing within the Roblox platform data index.
Description (written by the developer; not a statement by this register)
✨ Welcome to Cash Cash Idle! ✨ 💸 Build your ultimate money empire! 🏢 Unlock new Businesses and start producing Cash! 📈 Upgrade Businesses to multiply your profits! 💼 Hire Investors that give HUGE profit multipliers! ⏩ Use Time Warps and Profit Boosters to speed things up! 🐶 Complete Collections to boost your Businesses! 🎒 Collect Items and boost your Progress! 🌎 Explore Worlds with different Unique Businesses! 💤 Earn Cash Offline while you’re away! ⭐ Like and favorite the game to support the development!
Last updated by the developer 10 Jun 2026, 13:48 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 15:00 | 11 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 24 Aug 2026, 09:07 | 94 | no change |
| 14 Aug 2026, 09:06 | 94 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.