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Cheese Escape : Dark Maze

Cheese Escape : Dark Maze

A Roblox experience owned by TroneSaft Games.

AdventureENmazechasesurvival

Cheese Escape : Dark Maze is an adventure experience created on 2026-01-18. It currently has 1,211 players. The game has accumulated 26,600,892 lifetime visits, 1,059,855 favorites, and an 83% like percentage.

Description (written by the developer; not a statement by this register)

🧀 Stuck in a cheese maze 🐀 You have woken up in a bizarre maze made entirely of cheese - winding corridors, dead ends and secrets hidden in every corner. 🎯 Your goal: Find all 10 hidden cheeses to unlock the exit and escape. But be careful... 👁️ An ominous rat roams the maze, hunting down those brave enough to collect the cheese. The longer you survive, the smarter and faster it becomes. ✨ Game Features: A challenging cheese maze filled with hidden paths and clever traps A progression system: each piece of cheese brings you closer to freedom A dynamic chase: the rat evolves over time, becoming more cunning and relentless In single-player or multiplayer mode: compete with your friends to see who escapes first Collect all the pieces and survive the cursed cheese maze - or become just another snack?

Last updated by the developer 5 Sept 2026, 09:41 UTC.

98
playing (measured 7 Sept 2026, 05:50 UTC)
29,310,355
lifetime visits
81%
liked (7,560 👍 / 1,827 👎)
1,069,553
favourites (36.5 per 1k visits)
18 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

981,9741,03610 August 20267 September 2026
392 measurements spanning 27 days, net -1,119. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every players count we have recorded, most recent 20 of 392
Measured (UTC)PlayersChange
7 Sept 2026, 05:5098-8
7 Sept 2026, 04:50106-1
7 Sept 2026, 03:50107-51
7 Sept 2026, 02:50158-55
7 Sept 2026, 01:50213-11
7 Sept 2026, 00:50224-44
6 Sept 2026, 23:50268-38
6 Sept 2026, 22:50306+29
6 Sept 2026, 21:50277-66
6 Sept 2026, 20:50343-52
6 Sept 2026, 19:50395+22
6 Sept 2026, 18:50373-96
6 Sept 2026, 17:50469+1
6 Sept 2026, 16:50468-16
6 Sept 2026, 15:50484+54
6 Sept 2026, 14:50430-35
6 Sept 2026, 13:50465+95
6 Sept 2026, 12:50370+13
6 Sept 2026, 11:50357+26
6 Sept 2026, 10:50331first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Rainbow Carpet
499 R$
Become Rat + See Rat
259 R$
Become Rat
249 R$
Rainbow Key + Slap Glove
219 R$
ADMIN
200 R$
Rainbow Key
199 R$
Slap Glove
49 R$
X-ray [ G TO USE]
40 R$
See Rat! [ R TO USE]
34 R$
Speed Coil⛈
17 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Cheese Escape : Dark Maze · progression13,925,932 · 100.0% win
10M VISITS! · other5,311,231 · 0.00% win
20M VISITS · other5,274,276 · 100.0% win
1M VISITS · other4,654,207 · 0.00% win
Played 20 Minutes · other1,172,924 · 21.6% win
Summer reward · other1,080,954 · 0.00% win
Escaped From scariest maze · progression599,659 · 11.7% win
HARD MODE · progression425,740 · 6.9% win
Chapter 2 · progression298,052 · 6.7% win
Chapter 3 · progression137,142 · 3.1% win
Mysterious Ushanka · collection91,131 · 1.6% win
Escaped from Chapter 2 · progression84,893 · 1.5% win
Escaped from Chapter 3 · progression36,976 · 0.70% win
Cheese Cube · other30,070 · 0.60% win
You Escaped [ HARD MODE ] · progression20,050 · 0.30% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

818281.521 August 202622 October 2026
396 measurements spanning 62 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 81–82 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 396
Measured (UTC)% likedChange
22 Oct 2026, 16:0181no change
12 Oct 2026, 16:0081no change
2 Oct 2026, 15:5381no change
22 Sept 2026, 15:5381no change
12 Sept 2026, 15:5281no change
7 Sept 2026, 05:5081no change
7 Sept 2026, 04:5081no change
7 Sept 2026, 03:5081no change
7 Sept 2026, 02:5081no change
7 Sept 2026, 01:5081no change
7 Sept 2026, 00:5081no change
6 Sept 2026, 23:5081no change
6 Sept 2026, 22:5081no change
6 Sept 2026, 21:5081no change
6 Sept 2026, 20:5081no change
6 Sept 2026, 19:5081no change
6 Sept 2026, 18:5081no change
6 Sept 2026, 17:5081no change
6 Sept 2026, 16:5081no change
6 Sept 2026, 15:5081first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.