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ETFB SAD STORY ๐ŸŒŠ

ETFB SAD STORY ๐ŸŒŠ

A Roblox experience owned by MangoProductions.

RoleplayENbrainrotsad storybacon bully

Description (written by the developer; not a statement by this register)

Welcome to Escape Tsunami for Brainrots sad story! ๐ŸŒŠ๐Ÿ˜ข Listen to this sad story about a Bacon ๐Ÿฅ“ who plays Escape Tsunami for Brainrots ๐ŸŽฎ It is very sad ๐Ÿ˜ญ๐Ÿ’” Disclaimer: โš ๏ธ This game is a fictional story created for entertainment purposes ๐ŸŽญ. All characters, events, and situations are not real ๐Ÿšซ. This experience is not affiliated with, endorsed by, or connected to any real Characters, Games, or people โŒ๐ŸŽฎ๐Ÿ‘ค. TAGS: Escape tsunami for brainrot Escape Steal a brainrot Jandel and Sammy Bacon bully story Keep likes at 67% pls ๐Ÿ‘

Last updated by the developer 9 May 2026, 15:58 UTC.

1
playing (measured 10 Aug 2026, 14:03 UTC)
362,445
lifetime visits
68%
liked (478 ๐Ÿ‘ / 222 ๐Ÿ‘Ž)
69,246
favourites (191.1 per 1k visits)
18 January 2026
created (per Roblox)

Play on Roblox โ†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart โ€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log โ€” every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:030first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization โ€” game passes

[50% SALE] ADMIN COMMANDS
499 R$
[SALE 67%] Lazer Gun
249 R$
[50% OFF] Rainbow SLAP
199 R$
[60% OFF] Rainbow Carpet
99 R$
[SALE 75%!] VIP
49 R$
Tung tung morph
3 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game arenโ€™t publicly listable.

Badge funnel

Welcome! ยท welcome274,958 ยท 100.0% win
Finish the Story! ยท progression139,312 ยท 89.2% win

How many players have ever earned each badge โ€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badgeโ€™s own name and description.