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Slash your Brainrot

Slash your Brainrot

A Roblox experience owned by Crafty Simulators.

SimulatorENbrainrotclickercollectible

Description (written by the developer; not a statement by this register)

Welcome to Slash your Brainrot - ⚔️ Slash Brainrots for Cash - 🏆 Collect Rare Brainrots - 📚 Unlock Enchants and Legendary Swords - ⭐️ Become the Strongest! 🚨 Your sword grows stronger Offline! 🚨 Make sure to Like 👍 Favourite ⭐️ and Join the group! Thank you For Playing!

Last updated by the developer 7 Aug 2026, 22:00 UTC.

0
playing (measured 12 Aug 2026, 16:45 UTC)
71,178
lifetime visits
72%
liked (62 👍 / 24 👎)
5,115
favourites (71.9 per 1k visits)
18 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 16:450first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Insta Kill [One hit ALL Brainrots]
999 R$
OP Dropper
679 R$
x2 RebirthCoins
299 R$
x2 Swing Speed
199 R$
UltraLucky [x10 Brainrot Luck]
199 R$
Lucky [x3 Brainrot Luck]
39 R$
x2 Walkspeed
39 R$
Dropper Auto Clicker
29 R$
Auto Swing
9 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

727372.515 August 2026 — 73 % liked14 September 2026 — 73 % liked4 October 2026 — 72 % liked15 August 20264 October 2026
3 measurements spanning 50 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 72–73 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
4 Oct 2026, 19:4572-1
14 Sept 2026, 16:0573no change
15 Aug 2026, 14:2173first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.