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[FINAL CHAPTER!] Puppet: Reborn

[FINAL CHAPTER!] Puppet: Reborn

A Roblox experience owned by Reborn Games..

HorrorENsurvival horrorstory drivenpiggy-inspired

Description (written by the developer; not a statement by this register)

Can you escape the puppets… or will you become one of them? Dive into a terrifying survival horror experience where every chapter reveals more of Puppet’s dark and twisted past. Explore unsettling maps, and outsmart enemies as you survive and uncover the story of Puppet. ⚡ Features: 🕵️‍♂️ Story driven chapters with hidden secrets 😱 Unique and terrifying enemies 👥 Play solo or survive with friends 🎮 Controls: Pick up / Use items — Click (PC), Tap (Mobile), Right Trigger (Controller) Crouch / Place trap — Ctrl (PC), Tap (Mobile), B (Controller) 📢 Update Log: ✨ Survivor Pass 21 ✨ Last chapter 12 💡Inspired by Piggy 👑 Originally created by HD Games 🔧 Recreated by Reborn Games

Last updated by the developer 9 Aug 2026, 02:35 UTC.

21
playing (measured 11 Aug 2026, 08:20 UTC)
345,428
lifetime visits
81%
liked (454 👍 / 109 👎)
2,176
favourites (6.3 per 1k visits)
19 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 08:205first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

x2 Coins
125 R$
VIP
100 R$
x2 Killer Chance
75 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Chapter 1: House · progression11,730 · 9.9% win
Chapter 2: Prison · progression6,276 · 6.4% win
Chapter 3: Forest · progression4,800 · 2.5% win
Chapter 4: Docks · progression3,233 · 1.4% win
Chapter 11: Airport · progression2,984 · 1.4% win
Chapter 6: Library · progression2,534 · 0.90% win
Chapter 7: Hospital · progression2,306 · 0.90% win
Chapter 10: X's Mansion · progression2,071 · 0.50% win
Chapter 5: Town · progression1,999 · 0.70% win
Chapter 12: Lab · progression1,838 · 3.0% win
Chapter 9: Stitchville · progression1,354 · 0.20% win
Chapter 8: Farm · progression1,257 · 0.90% win
Distorted Mind · other907 · 0.00% win
Green Secret (Chapter 9) · secret1 · 0.00% win
Purple Secret (Chapter 9) · secret0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

808180.515 August 2026 — 80 % liked25 August 2026 — 81 % liked15 August 202625 August 2026
2 measurements spanning 10 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 80–81 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 00:2081+1
15 Aug 2026, 00:1980first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.