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Escape Abyss Shark for Brainrot[HUGE UPD]

Escape Abyss Shark for Brainrot[HUGE UPD]

A Roblox experience owned by Deep sea brainrot.

ObbyENshark escapeupgrade mechanicbrainrot meme

Escape Abyss Shark for Brainrot[HUGE UPD] is an obby experience created on 2026-01-19. The game has accumulated 2,177,419 lifetime visits and holds 25,710 favorites. It maintains a 93% like percentage. Currently, zero users are playing the experience. The description highlights mechanics involving collecting Brainrots, upgrading speed, and expanding bases to escape a monster.

Description (written by the developer; not a statement by this register)

Welcome to Escape Abyss Shark for Brainrot! 🌊 Dive deeper, swim faster, and escape the monster below! 🐋 🧠 Collect Brainrots while disappearing 💸 Upgrade Brainrots to earn more cash 🫁 Upgrade your diving speed ♻️ Expand your base to unlock more slots for Brainrots Can you escape the Deep… or will it eat you? 😆 Code: EVADE! (Don’t forget the exclamation mark after EVADE! ⚠️) Code: 500KVISIT Redeem limited rewards with a code 🎁

Last updated by the developer 6 Feb 2026, 09:58 UTC.

0
playing (measured 10 Aug 2026, 18:04 UTC)
2,177,419
lifetime visits
93%
liked (2,726 👍 / 217 👎)
25,706
favourites (11.8 per 1k visits)
19 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 18:040first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
199 R$
CashX2
99 R$
LimitPack
99 R$
SpeedX2
69 R$
AutoCollect
69 R$
ProPack
49 R$
StarterPack
19 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

9314 August 2026 — 93 % liked24 August 2026 — 93 % liked3 September 2026 — 93 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 92–94 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 11:3693no change
24 Aug 2026, 08:4793no change
14 Aug 2026, 08:4693first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.