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+1 Baddie Jumping ✨

+1 Baddie Jumping ✨

A Roblox experience owned by Epic Anime Battles.

ObbyENparkoursquat mechanicbaddie theme

+1 Baddie Jumping ✨ is an obby experience created on 2026-01-19. The game currently has 185 players online. It has accumulated 19,601,847 lifetime visits and 963,093 favorites. The title holds an 88% like percentage. The description mentions squatting mechanics and offline jumping features.

Description (written by the developer; not a statement by this register)

Welcome to Baddie Jumping! 💎 Squat with baddie to soar higher into the sky! How to Play: 🏋️‍♂️ Squat to build up your baddie strength 💸 Jump higher to earn money for new baddies 🚀 Reach different layers of the sky and show your ultimate skill You literally jump even when you’re offline! 💤

Last updated by the developer 3 Aug 2026, 13:42 UTC.

85
playing (measured 2 Sept 2026, 04:50 UTC)
20,072,061
lifetime visits
88%
liked (36,747 👍 / 5,057 👎)
1,022,136
favourites (50.9 per 1k visits)
19 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

85636360.510 August 20262 September 2026
274 measurements spanning 23 days, net -156. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 2–719 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 274
Measured (UTC)PlayersChange
2 Sept 2026, 04:5085-23
2 Sept 2026, 03:50108+1
2 Sept 2026, 02:50107-29
2 Sept 2026, 01:50136-7
2 Sept 2026, 00:50143-57
1 Sept 2026, 23:50200-5
1 Sept 2026, 22:50205+3
1 Sept 2026, 21:50202-13
1 Sept 2026, 20:50215+15
1 Sept 2026, 19:50200+17
1 Sept 2026, 18:50183+2
1 Sept 2026, 17:50181+11
1 Sept 2026, 16:50170+30
1 Sept 2026, 15:50140-31
1 Sept 2026, 14:50171+2
1 Sept 2026, 13:50169+8
1 Sept 2026, 12:50161+10
1 Sept 2026, 11:50151+6
1 Sept 2026, 10:50145-10
1 Sept 2026, 09:50155first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Jump Power
209 R$
Double Power
199 R$
Double Money
199 R$
9x Hatch
199 R$
Secret Luck
149 R$
Pets King
99 R$
Mega Luck
99 R$
Pets Storage +150
59 R$
3x Hatch
29 R$
Luck
29 R$
Auto Power
19 R$
Fast Hatch
19 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8813 August 202622 October 2026
281 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 87–89 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 281
Measured (UTC)% likedChange
22 Oct 2026, 17:0888no change
12 Oct 2026, 17:0788no change
2 Oct 2026, 17:0688no change
22 Sept 2026, 17:0588no change
12 Sept 2026, 17:0388no change
2 Sept 2026, 17:0188no change
2 Sept 2026, 04:5088no change
2 Sept 2026, 03:5088no change
2 Sept 2026, 02:5088no change
2 Sept 2026, 01:5088no change
2 Sept 2026, 00:5088no change
1 Sept 2026, 23:5088no change
1 Sept 2026, 22:5088no change
1 Sept 2026, 21:5088no change
1 Sept 2026, 20:5088no change
1 Sept 2026, 19:5088no change
1 Sept 2026, 18:5088no change
1 Sept 2026, 17:5088no change
1 Sept 2026, 16:5088no change
1 Sept 2026, 15:5088first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.