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Mafia Outfits [💰]

Mafia Outfits [💰]

A Roblox experience owned by Outfit Dimension.

Fighting & PvPENfashionroleplayoutfit customization

Description (written by the developer; not a statement by this register)

🖤 Welcome to Mafia Outfits 🖤 Step into a world of mafia, luxury, and power, where style shows who’s in control. With hundreds of exclusive outfits, create unique looks from sharp suits, street mafia vibes, to dark, intimidating styles. 💼💎 ✅ All Roblox items you buy go directly to your inventory 🔥 Lower graphics if the game lags 🎯 Mix, match, and perfect your style to impress friends and dominate servers Perfect for Da Hood, roleplay, photos, TikTok content, and outfit inspiration. Find your signature look, from clean boss style to street legend. 🖤🔥 ✨ Join our Roblox group for updates and exclusive content! ✨ https://www.roblox.com/communities/14667333/kikoo#!/about Jump in now and build your reputation with style, attitude, and power. 🕶️🖤

Last updated by the developer 2 May 2026, 13:15 UTC.

0
playing (measured 10 Aug 2026, 21:08 UTC)
13,586
lifetime visits
83%
liked (34 👍 / 7 👎)
208
favourites (15.3 per 1k visits)
19 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 21:080first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

a
11 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome Badge · welcome12,684 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

828382.516 August 2026 — 82 % liked5 September 2026 — 83 % liked25 September 2026 — 83 % liked16 August 202625 September 2026
3 measurements spanning 40 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 82–83 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Sept 2026, 20:0083no change
5 Sept 2026, 19:3283+1
16 Aug 2026, 19:2182first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.