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Escape Sammy For Brainrots!

Escape Sammy For Brainrots!

A Roblox experience owned by TakTak Games.

SurvivalENsurvivalbase-buildingmeme-themed

Escape Sammy For Brainrots! is a survival experience created on 2026-01-19. The game has accumulated 10,020,744 lifetime visits and holds 7,470 favorites. It maintains an 85% like percentage. Currently, zero users are playing the experience.

Description (written by the developer; not a statement by this register)

⭐ Escape Sammy For Brainrots! ⭐ Run. Survive. Collect. 🏃 Grab Brainrots and make money 💸 Upgrade fast to reach further stages ⚡ Build your base and place more Brainrots 🏗️ 💸 Remember, you earn offline cash! 💸 👍 Like & join for a FREE Epic Brainrot!

Last updated by the developer 4 Aug 2026, 22:49 UTC.

0
playing (measured 10 Aug 2026, 15:03 UTC)
10,020,744
lifetime visits
85%
liked (3,798 👍 / 660 👎)
7,470
favourites (0.7 per 1k visits)
19 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:030first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Admin
3,999 R$
Rainbow Carpet
799 R$
VIP
299 R$
X2 Walk Speed
299 R$
X2 Money
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

8513 August 2026 — 85 % liked2 September 2026 — 85 % liked22 October 2026 — 85 % liked1 November 2026 — 85 % liked13 August 20261 November 2026
4 measurements spanning 80 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 84–86 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
1 Nov 2026, 20:3685no change
22 Oct 2026, 20:3185no change
2 Sept 2026, 20:2185no change
13 Aug 2026, 20:1985first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.