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Testing

Testing

A Roblox experience owned by Blox Wrld.

TycoonENTycoonIdle SimulatorFarm

Description (written by the developer; not a statement by this register)

Welcome to My Dropper Farm! Build your farm, buy DROPPERS, upgrade your COLLECTORS, and become the richest player! 💸 💰 Generators produce money automatically 🔄 Swap droppers and collectors for better ones 🏆 Compete on the leaderboard and climb to the top ⚙️ Progress through stronger and more efficient setups HOW TO PLAY: 🛒 Buy DROPPERS to generate money 📦 Place COLLECTORS to collect earnings 🔧 Upgrade to better DROPPERS and COLLECTORS 🤑 Earn more money and dominate the leaderboard 🔗 Tags: Tycoon Simulation, Dropper Game, Farm Tycoon, Incremental, Idle Simulator, Money Game, Money Generator, Upgrades, Leaderboard, Building and Progress, Roblox Simulator

Last updated by the developer 24 May 2026, 12:42 UTC.

0
playing (measured 10 Aug 2026, 19:19 UTC)
2,101
lifetime visits
48%
liked (10 👍 / 11 👎)
39
favourites (18.6 per 1k visits)
19 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 19:190first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

All Gamepasses
249 R$
Auto Collect
149 R$
2x Money
99 R$
VIP
39 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome987 · 0.00% win
Rebirth! · progression45 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.