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Escape Logs for Brainrots!

Escape Logs for Brainrots!

A Roblox experience owned by Clicky Experiences.

TycoonENbrainrotidlecollection

Escape Logs for Brainrots! is a tycoon experience created on 2026-01-19. It has accumulated 3,936,024 lifetime visits and holds 3,889 favorites. Currently, three users are playing. The game maintains a 92% like percentage. The description outlines mechanics involving collecting Brainrots, upgrading bases, and offline earnings.

Description (written by the developer; not a statement by this register)

Welcome to Escape Logs For Brainrots! 🪵 Run fast and grab Brainrots! 🏃 🏃🏻‍♀️Dodge the trunks and hide on cover 🪵 Stay alive and collect many Brainrots! ⚡ Upgrade your Brainrots and get more money! 💸 Upgrade your base to unlock more slots and place extra Brainrots! 🏗️ Your Brainrots earn cash OFFLINE! 💤 Like the game and join the group for FREE EPIC BRAINROT! 👍 © 2026 DEVENT Inc. All rights reserved. This experience, its assets, and its design are protected by copyright. Unauthorized copying or redistribution will be reported.

Last updated by the developer 4 Aug 2026, 17:25 UTC.

3
playing (measured 10 Aug 2026, 14:01 UTC)
3,936,024
lifetime visits
92%
liked (4,889 👍 / 427 👎)
3,970
favourites (1.0 per 1k visits)
19 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:010first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Rainbow Carpet [OP]
174 R$
VIP
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

9214 August 2026 — 92 % liked24 August 2026 — 92 % liked3 September 2026 — 92 % liked13 September 2026 — 92 % liked23 September 2026 — 92 % liked3 October 2026 — 92 % liked13 October 2026 — 92 % liked23 October 2026 — 92 % liked2 November 2026 — 92 % liked14 August 20262 November 2026
9 measurements spanning 80 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 91–93 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Nov 2026, 03:3892no change
23 Oct 2026, 03:3792no change
13 Oct 2026, 03:3692no change
3 Oct 2026, 03:3692no change
23 Sept 2026, 03:3592no change
13 Sept 2026, 03:3492no change
3 Sept 2026, 03:3392no change
24 Aug 2026, 03:3292no change
14 Aug 2026, 03:3192first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.