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Escape Logs for Brainrots!

Escape Logs for Brainrots!

A Roblox experience owned by Clicky Experiences.

TycoonENbrainrotidlecollection

Escape Logs for Brainrots! is a tycoon experience created on 2026-01-19. It has accumulated 3,936,024 lifetime visits and holds 3,889 favorites. Currently, three users are playing. The game maintains a 92% like percentage. The description outlines mechanics involving collecting Brainrots, upgrading bases, and offline earnings.

Description (written by the developer; not a statement by this register)

Welcome to Escape Logs For Brainrots! 🪵 Run fast and grab Brainrots! 🏃 🏃🏻‍♀️Dodge the trunks and hide on cover 🪵 Stay alive and collect many Brainrots! ⚡ Upgrade your Brainrots and get more money! 💸 Upgrade your base to unlock more slots and place extra Brainrots! 🏗️ Your Brainrots earn cash OFFLINE! 💤 Like the game and join the group for FREE EPIC BRAINROT! 👍 © 2026 DEVENT Inc. All rights reserved. This experience, its assets, and its design are protected by copyright. Unauthorized copying or redistribution will be reported.

Last updated by the developer 4 Aug 2026, 17:25 UTC.

3
playing (measured 10 Aug 2026, 14:01 UTC)
3,936,024
lifetime visits
92%
liked (4,861 👍 / 421 👎)
3,914
favourites (1.0 per 1k visits)
19 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:010first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Rainbow Carpet [OP]
174 R$
VIP
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9214 August 2026 — 92 % liked24 August 2026 — 92 % liked3 September 2026 — 92 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 91–93 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 03:3392no change
24 Aug 2026, 03:3292no change
14 Aug 2026, 03:3192first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.