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[NEW] Cannon Training 💥

[NEW] Cannon Training 💥

A Roblox experience owned by Melovent Studios.

SimulatorENsimulatorpet collectionupgrade mechanics

Description (written by the developer; not a statement by this register)

💪 TRAIN YOUR CANNON SKILLS to gain Power. 🚀 FIRE YOUR CANNON through exciting landscapes, earning Cash as you progress! 🎯 UPGRADE YOUR CANNON for even more explosive Power. ⚡ UNLOCK LEGENDARY AURAS that multiply your strength! 🐾 COLLECT EXCLUSIVE PETS to enhance your shooting skills to the max! 💥 LIKE THE GAME & JOIN THE GROUP for exclusive perks, rewards, and surprises! Tags: Cannon, Strength, Explosion, Cool, Pet, Simulator, Fun, Eggs, Zone, Cash, Money

Last updated by the developer 25 Jul 2026, 20:18 UTC.

0
playing (measured 10 Aug 2026, 17:01 UTC)
162,564
lifetime visits
97%
liked (1,583 👍 / 54 👎)
10,389
favourites (63.9 per 1k visits)
19 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:010first reading

Concurrent players at each of our measurements (insert-on-change).

Content maturity (Roblox’s label)

MinimalMinimum age 16

As returned by Roblox on 10 November 2026. This is Roblox’s label for the experience, not a rating by this register.

All games by Roblox maturity label →

Monetization — game passes

+3 Pet Equip
15 R$
2x Power
9 R$
2x Pet Luck
7 R$
VIP
7 R$
2x Aura Luck
5 R$
Triple Hatch
3 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

9715 August 2026 — 97 % liked24 October 2026 — 97 % liked3 November 2026 — 97 % liked15 August 20263 November 2026
3 measurements spanning 80 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 96–98 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Nov 2026, 11:0397no change
24 Oct 2026, 11:0297no change
15 Aug 2026, 06:3597first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.