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Get a Brainrot

Get a Brainrot

A Roblox experience owned by SPYDERINI SAMMYNI.

SimulatorENcollectingtradinginternet meme culture

Get a Brainrot is a simulator experience created on 2026-01-20. The game has recorded 1,502,737 lifetime visits and holds 251,508 favorites. It maintains a 91% like percentage. Currently, zero players are active in the experience.

Description (written by the developer; not a statement by this register)

🗣️ Welcome to Get a Brainrot! 👍 Like the game and join our group to show your support! 💸 Play with friends to buy, trade, and collect awesome Brainrots!

Last updated by the developer 16 Jul 2026, 01:59 UTC.

0
playing (measured 10 Aug 2026, 14:45 UTC)
1,502,737
lifetime visits
91%
liked (5,161 👍 / 531 👎)
251,502
favourites (167.4 per 1k visits)
20 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:450first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Rainbow Carpet [FLY TO END]
249 R$
Speed Coil [SUPER SPEED]
99 R$
Gravity Coil [JUMP HIGH]
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

9114 August 2026 — 91 % liked24 August 2026 — 91 % liked3 September 2026 — 91 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 90–92 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 14:3391no change
24 Aug 2026, 12:1691no change
14 Aug 2026, 12:1591first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.