Get a Brainrot
A Roblox experience owned by SPYDERINI SAMMYNI.
SimulatorENcollectingtradinginternet meme culture
Get a Brainrot is a simulator experience created on 2026-01-20. The game has recorded 1,502,737 lifetime visits and holds 251,508 favorites. It maintains a 91% like percentage. Currently, zero players are active in the experience.
Description (written by the developer; not a statement by this register)
🗣️ Welcome to Get a Brainrot! 👍 Like the game and join our group to show your support! 💸 Play with friends to buy, trade, and collect awesome Brainrots!
Last updated by the developer 16 Jul 2026, 01:59 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 14:45 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 3 Sept 2026, 14:33 | 91 | no change |
| 24 Aug 2026, 12:16 | 91 | no change |
| 14 Aug 2026, 12:15 | 91 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.