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Survive 99 Nights of Boys (Chapter 2!!!)

Survive 99 Nights of Boys (Chapter 2!!!)

A Roblox experience owned by Models and UGC.

Tower defenseENTower DefenseWave SurvivalMeme/Parody

Description (written by the developer; not a statement by this register)

V 1.2.3 New update adds a new game mode: Chapter 2! Take on a much harder challenge to defend Robloxia! This game is a joke game!!!! None of this is serious. Credit for Raigforce for inspiring this game. I did not make the model for the player, as that goes to Bucket over at Tumore. Astolfo and his army is taking over Roblox! Survive 45 waves of endless boys. Protect your base and defeat Astolfo! This game is HARD. Bring friends so you can take them out together! There are three classes, each with a unique role: Gunner: Take down unarmored enemies and bosses with powerful assault rifles Medic: Keep your allies alive with healing and revives Psycho: Shoot down hordes with your shotgun that has piercing bullets and anti-armor 1 Wave = 2.2 Nights so the title is accurate Are you able to survive all 45 waves? Tags: Tower Defense, Tower, Defense, Boys, TD, War, Battle, Guns, Fighting, Muffin Combat, Raigforce, Noobs vs Zombies, Boy, Astolfo, The Battle Bricks 99 Nights of Boys!

Last updated by the developer 1 Aug 2026, 06:35 UTC.

0
playing (measured 11 Aug 2026, 16:21 UTC)
96,565
lifetime visits
72%
liked (432 👍 / 172 👎)
2,120
favourites (22.0 per 1k visits)
20 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 16:210first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

You Joined · welcome60,138 · 42.1% win
YOU'RE WINNER · progression690 · 0.00% win
Unlucky · other296 · 0.00% win
The Destroyer · other80 · 0.00% win
Classic YOU'RE WINNER · progression61 · 21.1% win
Deathless · other35 · 0.00% win
Solo · other24 · 0.00% win
Chapter 2 YOU'RE WINNER · progression17 · 0.00% win
Sword Only · other10 · 0.00% win
Sword Saint · other5 · 0.00% win
Classic Solo · other5 · 0.00% win
Chapter 1 Hard Mode · progression4 · 0.00% win
Chapter 2 Hard Mode · progression4 · 0.00% win
Chapter 2 Solo · progression2 · 0.00% win
Chapter 2 Sword Saint · progression2 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

717271.515 August 2026 — 71 % liked25 August 2026 — 72 % liked15 August 202625 August 2026
2 measurements spanning 10 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 71–72 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 11:3572+1
15 Aug 2026, 11:2271first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.