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Wallhop BP Pickme

Wallhop BP Pickme

A Roblox experience owned by Melodicers.

Last updated by the developer 9 May 2026, 02:19 UTC.

3
playing (measured 10 Aug 2026, 14:03 UTC)
157,398
lifetime visits
50%
liked (64 👍 / 65 👎)
209
favourites (1.3 per 1k visits)
20 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:031first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

gun
500 R$
mod
175 R$
rainbow carpet
111 R$
grapple hook
75 R$
char me
3 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

mode ez · other8,538 · 21.1% win
mode hard · other751 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

495049.515 August 2026 — 49 % liked25 August 2026 — 50 % liked15 August 202625 August 2026
2 measurements spanning 10 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 49–50 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 06:5350+1
15 Aug 2026, 06:5249first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.