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[NEW⭐] Custom Collectible Pets!

[NEW⭐] Custom Collectible Pets!

A Roblox experience owned by Free All Pets | Custom Pets..

TycoonENpet collectionroleplaytrading

[NEW⭐] Custom Collectible Pets! is a tycoon experience created on 2026-01-20. The game has recorded 544,665 lifetime visits and 32,711 favorites. Currently, 48 users are playing. The title holds a 79% like percentage. The description highlights features such as hatching, trading, and roleplaying with custom pets.

Description (written by the developer; not a statement by this register)

🐾 Welcome to Custom Pets Adventure! ✨ Hatch, raise, trade, and roleplay with friends in a magical world full of adorable pets! 🎯 What You Can Do: 🐶 Hatch pets ranging from common to legendary! 🦄 Collect 150+ unique custom pets! 🔁 Trade pets to complete your ultimate collection! 🏠 Explore custom houses (BETA) for fun adventures! 🎭 Roleplay with friends in a lively, social world! 🌟 Special Features: 🥚 Divine Egg – Hatch rare treasures! ❄️ Winter Egg – Limited-time seasonal pets! 🍀 Wishing Well – Try your luck! 🎁 Random Gifts – Surprise rewards every visit! 🔨 Bug fixes & performance improvements for smoother gameplay 📢 Server Shutdown = Update – Make sure to log in often! 👥 Join our group for a FREE Fan Role: https://www.roblox.com/communities/34385517/Free-All-Pets-Custom-Pets ⭐ Don’t forget to LIKE & FAVORITE to support future updates and new content!

Last updated by the developer 2 Aug 2026, 04:59 UTC.

48
playing (measured 10 Aug 2026, 19:05 UTC)
544,665
lifetime visits
84%
liked (3,178 👍 / 606 👎)
44,574
favourites (81.8 per 1k visits)
20 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 19:0535first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Mega Shiny Evil Dragon
199 R$
2x Paycheck
199 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! 🐶 · welcome460,085 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

79858214 August 2026 — 79 % liked24 August 2026 — 82 % liked3 September 2026 — 84 % liked13 September 2026 — 85 % liked23 September 2026 — 84 % liked4 October 2026 — 84 % liked14 October 2026 — 84 % liked24 October 2026 — 84 % liked8414 August 202624 October 2026
8 measurements spanning 70 days, net +5. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 78–86 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Oct 2026, 00:0384no change
14 Oct 2026, 00:0284no change
4 Oct 2026, 00:0184no change
23 Sept 2026, 23:5384-1
13 Sept 2026, 22:3685+1
3 Sept 2026, 22:2384+2
24 Aug 2026, 21:1682+3
14 Aug 2026, 21:1579first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.