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Clicking Noobies

Clicking Noobies

A Roblox experience owned by Beyond_Limits_Studio.

Clicker & idleENclickeridlerebirth

Description (written by the developer; not a statement by this register)

🗣️ Welcome to Clicking Noobies! 👍 Like the game and join the group! **How to Play:** 💰 Click the red button in the center of your plot to earn cash 👽 Buy Noobies to generate money for you and upgrade your plot 🚨 Watch out! Noobies can randomly escape from your plot! 🥷 Steal Noobies from other players one they escape from them 📈 Generate more money and progress! 🔥 Rebirth to become even stronger! 🏠 Keep upgrading your plot and see how far you can go! 💻 Supports Desktop, Mobile, Tablet, playstation and Xbox players

Last updated by the developer 22 Aug 2026, 03:54 UTC.

1
playing (measured 22 Aug 2026, 06:31 UTC)
1,298
lifetime visits
63%
liked (44 👍 / 26 👎)
203
favourites (156.4 per 1k visits)
20 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
22 Aug 2026, 06:311first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Angelical Noobie!
1,599 R$
Wizard Noobie!
999 R$
2x Less Cooldown
399 R$
2x Speed and Click
289 R$
NO ESCAPING!!!
119 R$
2x Income
99 R$
64x Money
99 R$
V.I.P
79 R$
2x Noobie speed
59 R$
2x Player Speed
59 R$
32x Money
59 R$
Robux Plot Skin
29 R$
16x Money
29 R$
starter pack
19 R$
8x Money
12 R$
4x money
9 R$
2x Money
4 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to Clicking Noobies · welcome46,004 · 0.00% win
First Click · welcome42,061 · 0.00% win
First Noobie · collection37,922 · 0.00% win
New Era · progression27,778 · 0.00% win
Lucky player · collection4,566 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

639277.522 August 2026 — 92 % liked1 September 2026 — 88 % liked11 September 2026 — 67 % liked21 September 2026 — 63 % liked22 August 202621 September 2026
4 measurements spanning 30 days, net -29. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 59–96 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
21 Sept 2026, 06:3263-4
11 Sept 2026, 06:3267-21
1 Sept 2026, 06:3288-4
22 Aug 2026, 06:3192first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.