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SOUL:\\BLADE [IN DEV]

SOUL:\\BLADE [IN DEV]

A Roblox experience owned by 【Soul:\\blade】.

Fighting & PvPENcombatanimeaction

Description (written by the developer; not a statement by this register)

Welcome To Soulblade PC controls F= BLOCK F 2X=PARRY Q=DASH B=Grip Crtl=Crouch Crtl+J=Bankai Crtl+M1=Uppercut E=interact with NPC M2/R=Critical

Last updated by the developer 29 Jul 2026, 23:47 UTC.

0
playing (measured 15 Aug 2026, 12:08 UTC)
736
lifetime visits
94%
liked (17 👍 / 1 👎)
22
favourites (29.9 per 1k visits)
21 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
15 Aug 2026, 12:080first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Massive Donation
1,000 R$
Big donation
100 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

941009720 August 2026 — 100 % liked29 September 2026 — 94 % liked20 August 202629 September 2026
2 measurements spanning 41 days, net -6. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 93–101 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
29 Sept 2026, 23:3294-6
20 Aug 2026, 10:08100first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.