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Break a Lucky Egg! [🔥]

Break a Lucky Egg! [🔥]

A Roblox experience owned by Hit Gold.

SimulatorENegg breakingbrainrot memeclicker/tycoon hybrid

Break a Lucky Egg! [🔥] is a simulator experience created on 2026-01-21. The game has accumulated 677,008 lifetime visits and 40,995 favorites. Currently, zero users are playing. The title holds a 91% like percentage. The description indicates gameplay involves breaking eggs and earning cash.

Description (written by the developer; not a statement by this register)

Get past Sammy and break his Brainrot Eggs! 🥚 1. Break his Brainrot Eggs before he catches you! ⛏️ 2. Grab the brainrots that spawn! 🧠 3. Bring them back to your plot to earn cash! 💵 If you're having fun, remember to hit the thumbs up! 👍 Made With Love From Developers ❤

Last updated by the developer 12 Jul 2026, 02:06 UTC.

0
playing (measured 10 Aug 2026, 15:17 UTC)
677,008
lifetime visits
91%
liked (2,123 👍 / 198 👎)
40,994
favourites (60.6 per 1k visits)
21 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:170first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
399 R$
2x Cash
199 R$
Extra Plots
149 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome412,308 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9114 August 2026 — 91 % liked24 August 2026 — 91 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 90–92 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 18:4691no change
14 Aug 2026, 18:3791first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.