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Slideline

Slideline

A Roblox experience owned by vampyre’s stuff.

RacingENtrainracingalpha

Description (written by the developer; not a statement by this register)

fun train game about racing *this game is in alpha!!! things may be unfinished and expect bugs* made by blazebyte and xenicite

Last updated by the developer 16 Aug 2026, 15:27 UTC.

0
playing (measured 20 Aug 2026, 08:07 UTC)
958
lifetime visits
100%
liked (6 👍 / 0 👎)
8
favourites (8.4 per 1k visits)
21 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
20 Aug 2026, 08:070first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Donation
25 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to Slideline · welcome42 · 0.00% win
Completed a Map! · progression24 · 0.00% win
Lost Media Event Visitor · other12 · 0.00% win
Completed the Tutorial · welcome11 · 0.00% win
Egg 4 · collection11 · 0.00% win
Egg 2 · collection11 · 0.00% win
Admin Access · other11 · 0.00% win
Egg 3 · collection10 · 0.00% win
Egg 5 · collection10 · 0.00% win
Egg 1 · collection10 · 0.00% win
1000 Visits Badge · other8 · 0.00% win
RWS Skarloey Railway Badge · other7 · 0.00% win
Valentines Badge · other7 · 0.00% win
Halloween Badge · secret7 · 0.00% win
Origins Badge · other6 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

10020 August 2026 — 100 % liked19 October 2026 — 100 % liked20 August 202619 October 2026
2 measurements spanning 60 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 99–101 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
19 Oct 2026, 10:38100no change
20 Aug 2026, 08:08100first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.