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[67] Escape Stairs for Brainrot!

[67] Escape Stairs for Brainrot!

A Roblox experience owned by Not Brainrot Game.

ObbyENobstacle avoidancemutation mechanicsbrainrot meme theme

Escape Stairs for Brainrot! is an obby experience created on 2026-01-21. The game has accumulated 1,399,737 lifetime visits and 10,273 favorites. Currently, zero users are playing. The title holds an 85% like percentage. The description outlines mechanics involving climbing, collecting items, and upgrading bases.

Description (written by the developer; not a statement by this register)

Welcome to RUN 67 Stairs for Brainrot! 🧠🔥 Climb fast and collect Brainrots! 🏃‍♂️ Avoid obstacles and don’t fall! ⚠️ Stay alive and collect tons of Brainrots! ⚡ Mutate your Brainrots to earn more money! 💸 Upgrade your base to unlock more slots and place extra Brainrots! 🏗️ Like the game and join the group! 👍🔥

Last updated by the developer 23 May 2026, 09:27 UTC.

0
playing (measured 10 Aug 2026, 18:30 UTC)
1,399,737
lifetime visits
84%
liked (2,646 👍 / 489 👎)
11,664
favourites (8.3 per 1k visits)
21 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 18:302first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP+
888 R$
2x Mutation Speed
599 R$
VIP
249 R$
Permanent Jump Boost
129 R$
Permanent Speed Boost
129 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

848584.514 August 2026 — 85 % liked24 August 2026 — 85 % liked3 September 2026 — 85 % liked13 September 2026 — 85 % liked23 September 2026 — 85 % liked3 October 2026 — 85 % liked13 October 2026 — 85 % liked23 October 2026 — 85 % liked2 November 2026 — 84 % liked14 August 20262 November 2026
9 measurements spanning 80 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 84–85 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Nov 2026, 15:3584-1
23 Oct 2026, 15:3485no change
13 Oct 2026, 15:3385no change
3 Oct 2026, 15:3285no change
23 Sept 2026, 15:3285no change
13 Sept 2026, 15:0685no change
3 Sept 2026, 15:0585no change
24 Aug 2026, 12:5185no change
14 Aug 2026, 12:5185first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.