Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Monophobia

Monophobia

A Roblox experience owned by Ilion Studios.

HorrorENbackroomshorrorexploration

Description (written by the developer; not a statement by this register)

Explore and survive in the many levels of the Backrooms. A free roam backrooms game based on the Fandom Wander around until you eventually find an exit, if there even is one. LMB - Use RMB - Throw Shift - Sprint Ctrl - Crouch M - View badges

Last updated by the developer 13 Jun 2026, 16:38 UTC.

0
playing (measured 2 Sept 2026, 01:20 UTC)
623
lifetime visits
61%
liked (11 👍 / 7 👎)
6
favourites (9.6 per 1k visits)
21 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
2 Sept 2026, 01:200first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Escaped Level 0 · progression79 · 0.00% win
Escaped Level 1 · progression39 · 0.00% win
Escaped Level 2 · progression16 · 0.00% win
Escaped Level 5 · progression10 · 0.00% win
Escaped Level 3 · progression8 · 0.00% win
Escaped Level 6 · progression8 · 0.00% win
Escaped Level 8 · progression7 · 0.00% win
Escaped Level 10 · progression6 · 0.00% win
The Hub · other5 · 0.00% win
Escaped Level 4 · progression5 · 0.00% win
Escaped Level φ · progression4 · 0.00% win
Escaped Level 9 · progression4 · 0.00% win
Small Talk · social4 · 0.00% win
Escaped The Void · progression4 · 0.00% win
Escaped Level 12 · progression3 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.