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Escape Tsunami for Limiteds!

Escape Tsunami for Limiteds!

A Roblox experience owned by Haqe Studios.

TycoonENtycoonlimited itemsoffline earnings

Description (written by the developer; not a statement by this register)

Welcome to Escape Tsunami For Limiteds! 🌊 Run fast and grab Limiteds! 🏃 Avoid tsunamis when they come! 🌊 Stay alive and collect many Limiteds! ⚡ Upgrade your Limiteds and get more money! 💸 Upgrade your base to unlock more slots and place extra Limiteds! 🏗️ Your Limiteds earn cash OFFLINE! 💤

Last updated by the developer 11 Feb 2026, 23:58 UTC.

0
playing (measured 17 Aug 2026, 09:53 UTC)
3,073
lifetime visits
50%
liked (8 👍 / 8 👎)
4
favourites (1.3 per 1k visits)
21 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
17 Aug 2026, 09:530first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

woooow
620 R$
Pro Pack
49 R$
VIP
29 R$
Starter Pack
19 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Thanks for playing! · welcome2,548 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

475048.518 August 2026 — 47 % liked17 October 2026 — 50 % liked18 August 202617 October 2026
2 measurements spanning 60 days, net +3. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 47–50 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
17 Oct 2026, 15:3050+3
18 Aug 2026, 09:4947first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.