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[1.67] Kamohara Railway

[1.67] Kamohara Railway

A Roblox experience owned by 鴨原電鉄/Kamohara Electric Railway.

SimulatorENtrain simulationBVErailway

[1.67] Kamohara Railway is a simulator experience created on 2026-01-22. It currently has 39 players online and 1,035,818 lifetime visits. The game holds 2,706 favorites and maintains an 88% like percentage. The description notes the use of BVEWORKSHOP assets and an audio reader, with terms subject to change without notice.

Description (written by the developer; not a statement by this register)

Striving for victory, attacks are constant🔥 Version 1.55 ー We use the following in this place ー ・BVEWORKSHOP - General instrument image pixel assets ・Audio reader The terms may be changed without notice.

Last updated by the developer 10 Aug 2026, 13:19 UTC.

39
playing (measured 10 Aug 2026, 15:53 UTC)
1,035,818
lifetime visits
88%
liked (1,418 👍 / 199 👎)
2,793
favourites (2.7 per 1k visits)
22 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:5332first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

キハ20系に擦り付けたね!! · other482 · 3.5% win
ここに落とし物をしたのは誰? · other423 · 0.20% win
12両目を発見! · collection349 · 0.80% win
11両目を発見! · collection326 · 1.0% win
5両目を発見! · collection324 · 0.20% win
13両目を発見! · collection307 · 1.0% win
7両目を発見! · collection301 · 0.40% win
3両目を発見! · collection299 · 0.60% win
6両目を発見! · collection286 · 1.6% win
8両目を発見! · collection281 · 0.20% win
1両目を発見! · collection263 · 0.40% win
2両目を発見! · collection260 · 0.20% win
4両目を発見! · collection255 · 0.60% win
10両目を発見! · collection251 · 0.40% win
9両目を発見! · collection176 · 0.40% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8814 August 2026 — 88 % liked24 August 2026 — 88 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 87–89 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 15:3388no change
14 Aug 2026, 15:3288first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.