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[ UPDATE!! ] Fred's R6 Dance

[ UPDATE!! ] Fred's R6 Dance

A Roblox experience owned by Fred's Animation Studio.

Social & hangoutENemotesanimationroleplay

Description (written by the developer; not a statement by this register)

There are 50+ R6 emotes made in Blender. Open your inventory to check them out in-game! Key guide E - inventory W, A, S, D - movement keys Press W and hold the Ctrl - Run Press and hold the W key for 1.5 seconds and press Ctrl - Sliding "This game is still a work in progress (or in development), so please bear with us if you encounter a few bugs!"

Last updated by the developer 10 Aug 2026, 07:28 UTC.

0
playing (measured 21 Aug 2026, 01:21 UTC)
1,691
lifetime visits
94%
liked (32 👍 / 2 👎)
30
favourites (17.7 per 1k visits)
22 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 01:210first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Tip #7
100,000 R$
Tip #6
50,000 R$
Tip #5
25,000 R$
Tip #4
5,000 R$
Tip #3
1,000 R$
Tip #2
500 R$
Tip #1
100 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome323 · 0.00% win
??? · other281 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

939493.521 August 2026 — 93 % liked31 August 2026 — 94 % liked30 September 2026 — 94 % liked21 August 202630 September 2026
3 measurements spanning 40 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 93–94 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
30 Sept 2026, 01:3094no change
31 Aug 2026, 01:2294+1
21 Aug 2026, 01:2193first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.