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Dig for Treasure

Dig for Treasure

A Roblox experience owned by BeanDu Studio.

SimulatorENtreasure huntingidle/clicker mechanicszone progression

Description (written by the developer; not a statement by this register)

Welcome to Dig for Treasure! 🪏 Grab your shovel and start digging! Unearth rare treasure across each of the unique zones. Sell your finds for coins and gear up to dig faster and increase your luck. Climb from sunny beaches to ruined volcanoes and uncover secret areas hidden behind locked doors! 🏖️ Dig over 100+ unique items! 💰 Sell your treasure for coins or let your collector earn for you offline! 🥾 Upgrade shovels, boots, backpacks & gliders to dig rarer, more valuable loot! 🔑 Unlock secret zones with keys! 🏆 Hunt roaming lucky spots and become the ultimate treasure hunter! Like & favourite for updates! 👍 ⭐

Last updated by the developer 5 Aug 2026, 23:21 UTC.

3
playing (measured 12 Aug 2026, 02:19 UTC)
96,680
lifetime visits
65%
liked (54 👍 / 29 👎)
331
favourites (3.4 per 1k visits)
22 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 02:190first reading

Concurrent players at each of our measurements (insert-on-change).

Like ratio over time

Growth

656866.515 August 2026 — 68 % liked4 September 2026 — 67 % liked14 September 2026 — 67 % liked24 September 2026 — 66 % liked4 October 2026 — 65 % liked15 August 20264 October 2026
5 measurements spanning 50 days, net -3. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 65–68 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
4 Oct 2026, 16:2165-1
24 Sept 2026, 16:2166-1
14 Sept 2026, 13:0467no change
4 Sept 2026, 13:0367-1
15 Aug 2026, 11:3268first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.