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Escape Tsunami For Baby Brainrots [Admin Abuse]

Escape Tsunami For Baby Brainrots [Admin Abuse]

A Roblox experience owned by Cool Escape Games.

ObbyENtsunami survivalbrainrot memeobstacle avoidance

Description (written by the developer; not a statement by this register)

★ Survive the Rising Waves! In Escape Tsunami For Baby Brainrots, danger is coming fast — a massive tsunami is heading straight for you! Dash, jump, and strategize your way through an ever-shifting environment as the water level rises with terrifying speed. ★ Cute but Chaotic Play as adorable Brainrot babies with quirky animations and expressions — but don’t be fooled by their cuteness. This challenge will push your skills to the limit! ★ Compete or Co-operate Work together with other players to reach high ground, or race to be the first to escape the tsunami’s wrath and top the leaderboard! Dive into Escape Tsunami For Baby Brainrots — can you outrun the wave and stay alive?

Last updated by the developer 13 Aug 2026, 09:47 UTC.

0
playing (measured 26 Aug 2026, 07:33 UTC)
32,830
lifetime visits
86%
liked (37 👍 / 6 👎)
2,416
favourites (73.6 per 1k visits)
22 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
26 Aug 2026, 07:330first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Event Console Access [Admin Abuse]
699 R$
Pro Pack
299 R$
VIP
299 R$
Starter Pack
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

8626 August 2026 — 86 % liked25 September 2026 — 86 % liked26 August 202625 September 2026
2 measurements spanning 30 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 85–87 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Sept 2026, 07:3486no change
26 Aug 2026, 07:3386first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.