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🔪 SHARP

🔪 SHARP

A Roblox experience owned by Refusing To Die Studios.

Social & hangoutENsocial deductionmurder mysterysurvival

SHARP is a social-hangout experience created on 2026-01-22. The game has recorded 2,482,879 lifetime visits and 107,101 favorites. Currently, zero users are playing. The title maintains a 64% like percentage. No active player count is reported at this time.

Description (written by the developer; not a statement by this register)

🔪 You’re either the Murderer, the Sheriff, or just an Innocent trying to survive! Will you escape, protect everyone, or take them all down? 🎮 Play on Computer, Phone, Tablet, or Console! 👍 Like and ⭐ Favorite to support the game and help it grow! ✅ Game saves every 24 hours so your progress is safe

Last updated by the developer 3 Aug 2026, 21:39 UTC.

0
playing (measured 10 Aug 2026, 15:34 UTC)
2,482,879
lifetime visits
64%
liked (1,107 👍 / 611 👎)
107,085
favourites (43.1 per 1k visits)
22 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:340first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome · welcome652,239 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

6414 August 2026 — 64 % liked3 September 2026 — 64 % liked13 September 2026 — 64 % liked23 October 2026 — 64 % liked14 August 202623 October 2026
4 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 63–65 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 07:4664no change
13 Sept 2026, 07:3564no change
3 Sept 2026, 07:3464no change
14 Aug 2026, 07:3264first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.